StormByte C++ Library: Multimedia module
0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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hdr10.hxx
Go to the documentation of this file.
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/*
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* Copyright (C) 2024-2026 David C. Manuelda (StormBytePP)
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*
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* This file is part of StormByte-Multimedia.
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*
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* StormByte-Multimedia original source is dual-licensed:
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*
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* 1. GNU Lesser General Public License v3.0 (or later)
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* You may redistribute and/or modify this file under the terms of the
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* GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option)
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* any later version.
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*
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* 2. Commercial license
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* Alternatively, this file may be used under the terms of a commercial
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* license agreement with the copyright holder
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* (David C. Manuelda <StormByte@gmail.com>).
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*
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* Both licenses apply only to original StormByte-Multimedia source in this
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* file. Third-party components — including FFmpeg and embedded trained data —
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* remain under their own licenses and are not covered by the commercial grant.
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*
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* Neither license grants any patent rights. Any patent licenses required
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* to use this software or third-party components must be obtained separately
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* from the patent holders.
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*
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* StormByte-Multimedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with StormByte-Multimedia. If not, see
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* <https://www.gnu.org/licenses/lgpl-3.0.html>.
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*
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* SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-StormByte-Commercial
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*/
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#pragma once
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#include <
StormByte/multimedia/property/point.hxx
>
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#include <
StormByte/multimedia/visibility.h
>
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#include <optional>
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namespace
StormByte::Multimedia::Property
{
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class
STORMBYTE_MULTIMEDIA_PUBLIC
HDR10
final {
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public
:
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enum class
Source
{
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Metadata
,
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Heuristics
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};
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HDR10
() noexcept;
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HDR10
(const
Point
& red, const
Point
& green, const
Point
& blue, const
Point
& white,
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const
Point
& luminance, const std::optional<
Point
>& light_level = std::nullopt,
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Source
source =
Source
::
Metadata
) noexcept;
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HDR10
(
Point
&& red,
Point
&& green,
Point
&& blue,
Point
&& white,
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Point
&& luminance, std::optional<
Point
>&& light_level = std::nullopt,
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Source
source =
Source
::
Metadata
) noexcept;
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HDR10
(const
HDR10
&) = default;
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HDR10
(
HDR10
&&) noexcept = default;
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~
HDR10
() noexcept = default;
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HDR10
& operator=(const
HDR10
&) = default;
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HDR10
& operator=(
HDR10
&&) noexcept = default;
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const
Point
&
Red
() const noexcept;
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const
Point
&
Green
() const noexcept;
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const
Point
&
Blue
() const noexcept;
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const
Point
&
White
() const noexcept;
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const
Point
&
Luminance
() const noexcept;
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const std::optional<
Point
>&
LightLevel
() const noexcept;
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Source
Origin
() const noexcept;
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bool
IsHDR10Plus
() const noexcept;
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void
HDR10Plus
(
bool
hdrplus) noexcept;
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static const
HDR10
DEFAULT
;
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private:
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Point
m_red;
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Point
m_green;
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Point
m_blue;
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Point
m_white;
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Point
m_luminance;
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std::optional<
Point
> m_light_level;
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Source
m_source;
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bool
m_hdr10plus;
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};
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}
StormByte::Multimedia::Property::HDR10::HDR10Plus
void HDR10Plus(bool hdrplus) noexcept
Sets the HDR10+ flag.
StormByte::Multimedia::Property::HDR10::Green
const Point & Green() const noexcept
Green primary.
StormByte::Multimedia::Property::HDR10::DEFAULT
static const HDR10 DEFAULT
Fallback mastering display (Heuristics).
Definition
hdr10.hxx:180
StormByte::Multimedia::Property::HDR10::Origin
Source Origin() const noexcept
Origin of the numbers.
StormByte::Multimedia::Property::HDR10::Red
const Point & Red() const noexcept
Red primary.
StormByte::Multimedia::Property::HDR10::IsHDR10Plus
bool IsHDR10Plus() const noexcept
HDR10+ dynamic metadata flag.
StormByte::Multimedia::Property::HDR10::LightLevel
const std::optional< Point > & LightLevel() const noexcept
Optional content light level (MaxCLL, MaxFALL).
StormByte::Multimedia::Property::HDR10::HDR10
HDR10() noexcept
DEFAULT primaries / luminance, Source::Heuristics.
StormByte::Multimedia::Property::HDR10::Source
Source
Origin of the mastering-display numbers.
Definition
hdr10.hxx:61
StormByte::Multimedia::Property::HDR10::Luminance
const Point & Luminance() const noexcept
Luminance (min, max).
StormByte::Multimedia::Property::HDR10::White
const Point & White() const noexcept
White point.
StormByte::Multimedia::Property::HDR10::Blue
const Point & Blue() const noexcept
Blue primary.
StormByte::Multimedia::Property::Point
Integer 2D point (chromaticity / luminance pair).
Definition
point.hxx:52
StormByte::Multimedia::Metadata
Snapshot metadata for files and streams.
StormByte::Multimedia::Property
Media property value types.
point.hxx
visibility.h
STORMBYTE_MULTIMEDIA_PUBLIC
#define STORMBYTE_MULTIMEDIA_PUBLIC
Imported symbol.
Definition
visibility.h:47
lib
public
StormByte
multimedia
property
hdr10.hxx
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